I am Maria Zvonkova, 2d Artist. Working for gamedev since 2016.
Kharkiv National University of Architecture and Civil Engineering.
Architecture of buildings and structures.
Bachelor of Architecture (B.Arch.) — 2014, Specialist — 2015.
Sketching and Form — Smirnov School
Mentors: Alex Ovsyannikov and Denis Ovcharov. 2021
2d Animation for Games. Basics — Projector
Animation of game elements, items, locations and characters.
Program: Adobe After Effects
Mentor: Roman Boichuk. 2017-2018
Character Concept Art/ 3D-sculpting in ZBrush — Artcraft
Character development from sketch to 3d model.
Programs: Alchemy, DAZ Studio, Marvelous Designer, Zbrush, 3D-Coat, Keyshot
Mentor: Artem Gusak. 2017
Digital graphics 2D — Games Academy
Painting of zooms and items for HOPA games. Development of UI and icons for mobile games.
Mentor: Tatiana Opanasiuk. 2016
Coursera online courses:
Design: Creation of Artifacts in Society, 2013
Introduction to Art: Concepts & Techniques, 2013
Steel Freedom — 2014
Team — Andrew Soloviov, Maria Zvonkova, Ivan Shevchenko.
Category LOFT — 1 place
Category MALL — 3 place
Russian, Ukrainian, English (B2), German (A2), Italian (A2).
Concept art, sketching, art management
Matte painting of zoom zones, interactive items, fullscreen scenes, mini-games etc. Matte painting of characters in cutscenes and on the locations. Management of the work of junior artists. Quality control.
Outsorce collaboration. Work with HOG items for scenes